Welcome to Gaia! :: View User's Journal | Gaia Journals

 
 

View User's Journal

Jules's Journal
Avi art, some coding stuff and actual journal entries since I don't own a nice paper journal to write in.
Coding
~Guardian Ranks and Abilities~

========== ========== ========== ========== ==========


~Soul Fighters~


Soul Fighters are half human half spirit race that protect Guardian town and the surrounding human towns in the spirit world.


========== ========== ========== ========== ==========


~Soldiers~


1st Spirit Summon
Calls upon the spirit inside the Soul Fighter, the Spirit Summon can change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon, the abilities of 1st Spirit Summon can vary from large explosions, energy blasts to element attacks.

2nd Spirit Summon
A continuation of the 1st Spirit Summon except much stronger. It can further change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon. 2nd Spirit Summon can greatly improve the strength and agility of the Soul Fighter.


Agility Techniques


Dash: A basic agility technique making the user go at speeds faster then sprinting, dashing can be a great help when you're in a sticky situation.

Soul Energy

Soul energy (or SE) is the energy that comes from Spirits and Demons. The Soul Fighters have learned how to control this energy for special Soul fighter techniques, every Soul fighter that is ranked soldier starts off with 100 SE.

Soul Burst
10 SE 1.Fire Pulse
10 SE 2.Tornado Bullet
20 SE 3.Lightning Palm
30 SE 4.Jagged Earth
30 SE 7.Genkasho (Forcing Thrust)
40 SE 10.Jenkusho (Spirit Sphere)
50 Se 13.Icy Pillar

Soul Defense
20 SE 1.Wind Barrier
30 SE 2.Earthen Quake
40 SE 3.Magma Shield
40 SE 6.Iron Spirit Chain
50 SE 12.Paralyzing Palm

Soul Healing
20 SE 4.Graceful Light
30 SE 6.Flowing Cloud
50 SE 10.Reviving Hope

Soul Infuse
10 SE 1.Stream Shower
30 SE 2.Cascading Aura



========== ========== ========== ========== ==========

~Elites~


1st Spirit Summon
Calls upon the spirit inside the Soul Fighter, the Spirit Summon can change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon, the abilities of 1st Spirit Summon can vary from large explosions, energy blasts to element attacks.

2nd Spirit Summon
A continuation of the 1st Spirit summon except much stronger. It can further change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon. 2nd Spirit Summon can greatly improve the strength and agility of the Soul Fighter.

3rd Spirit Summon
The final Spirit Summon before Spirit Infusion. It allows the Soul Fighter to tap into the true abilities of his/her Spirit. It drastically improves the strength and agility of the Soul Fighter and can further change the appearance of the Soul Fighter and the appearance of the Soul Fighter's weapon. (Because 3rd Spirit Summon puts strain on the body of the user Elites can only use this Spirit Summon for 5 to 10 of the users posts.)

Agility Techniques


Dash: A basic agility technique making the user go at speeds faster then sprinting, dashing can be a great help when your in a sticky situation.

Air Dash: Air Dash enables the user to float about 2 inches off the ground, allowing for the user to dash at speeds that make the user look like a blur making it hard for the opponent to see the user, opponents that are higher ranked then the user will be able to easily be able to see the user.


Soul Energy

Soul energy (or SE) is the energy that comes from Spirits and Demons the Soul fighters have learned how to control this energy for special Soul fighter techniques, every Soul fighter that is ranked Elite starts off 150 SE.

Soul Burst
10 SE 1.Fire Pulse
10 SE 2.Tornado Bullet
15 SE 3.Lightning Palm
20 SE 4.Jagged Earth
20 SE 5.Shadow Rain
30 SE 7.Genkasho (Forcing Thrust)
30 SE 8.Kamehako (Spirit Sphere)
30 SE 10.Jenkusho (Thunder Thrust)
40 SE 13.Icy Pillar
40 SE 14.Shadow Shock
50 SE 18.Water Burial

Soul Defense
10 SE 1.Wind Barrier
10 SE 2.Earthen Quake
20 SE 3.Magma Shield
20 SE 4.Shadow Lock
20 SE 5.Genkahu (Forcing Prison)
20 SE 6.Iron Spirit chain
30 SE 7.Hasrahu (Earthen Prison)
30 SE 12.Paralyzing Palm
40 SE 13.Dark Fog
50 SE 16.Iron Soul Chain

Soul Healing
10 SE 4.Graceful Light
20 SE 6.Flowing Cloud
30 SE 7.Healing Sphere
40 SE 10.Reviving Hope
50 SE 14.Flowing Stream

Soul Infuse
10 SE 1.Stream Shower
20 SE 2.Cascading Aura



========== ========== ========== ========== ==========

~Officers~


1st Spirit Summon
Calls upon the spirit inside the Soul Fighter, the Spirit Summon can change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon. The abilities of 1st Spirit Summon can vary from large explosions, energy blasts to element attacks.

2nd Spirit Summon
A continuation of the 1st Spirit Summon except much stronger. It can further change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon, 2nd spirit summon can greatly improve the strength and agility of the Soul Fighter.

3rd Spirit Summon
The final Spirit Summon before Spirit Infusion. It allows the Soul Fighter to tap into the true abilities of his/her Spirit. It drastically improves the strength and agility of the Soul Fighter, can further change the appearance of the Soul Fighter and appearance of the Soul Fighter's weapon.

========== ========= ========== ==========


1st Spirit Infusion
Spirit Infusion unlocks the true abilities of the Soul fighter's Spirit allowing the Soul Fighter and his/her Spirit to become one. It dramatically strengthens the Soul Fighter and it also dramatically speeds up the Soul Fighter's agility and reflexes. It can also dramatically change the appearance of the Soul Fighter to the point where him/her can look almost look like their Spirit. And it can drastically improve the Spirit's special abilities.

Agility Techniques


Dash: A basic agility technique making the user go at speeds faster then sprinting, dashing can be a great help when your in a sticky situation.

Air Dash: Air Dashing enables the user to float about 2 inches off the ground, allowing for the user to dash at speeds that make the user look like a blur making it hard for the opponent to see the user, opponents that are higher ranked then the user will be able to easily be able to see the user.

Vanish Step: Vanish Step Allows the user to disappear from the opponent for a moment and go faster then Air Dash. Vanish Step great for getting out of tough situations and great for sneak attacks.


Soul Energy

Soul energy (or SE) is the energy that comes from Spirits and Demons. The Soul fighters have learned how to control this energy for special Soul Fighter techniques, every Soul fighter that is ranked Officer starts off with 250 SE.

Soul Burst
10 SE 1.Fire Pulse
10 SE 2.Tornado Bullet
15 SE 3.Lightning Palm
20 SE 4.Jagged Earth
20 SE 5.Shadow Rain
30 SE 7.Genkasho (Forcing Thrust)
30 SE 8.Kamehako (Spirit Sphere)
30 SE 10.Jenkusho (Thunder Thrust)
40 SE 13.Icy Pillar
40 SE 14.Shadow Shock
50 SE 18.Water Burial

Soul Defense
10 SE 1.Wind Barrier
10 SE 2.Earthen Quake
20 SE 3.Magma Shield
20 SE 4.Shadow Lock
20 SE 5.Genkahu (Forcing Prison)
20 SE 6.Iron Spirit chain
30 SE 7.Hasrahu (Earthen Prison)
30 SE 12.Paralyzing Palm
40 SE 13.Dark Fog
50 SE 16.Iron Soul Chain

Soul Healing
10 SE 4.Graceful Light
20 SE 6.Flowing Cloud
30 SE 7.Healing Sphere
40 SE 10.Reviving Hope
50 SE 14.Flowing Stream

Soul Infuse
10 SE 1.Stream Shower
20 SE 2.Cascading Aura



========== ========== ========== ========== ==========

~Veterans~


1st Spirit Summon
Calls upon the spirit inside the Soul fighter, the Spirit summon can change the Soul fighter's appearance and/or appearance of the Soul fighter's weapon, the ability's of 1st spirit summon can vary from large explosions, energy blasts to element attacks

2nd Spirit Summon
A continuation of the 1st Spirit Summon except much stronger. It can further change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon. 2nd Spirit Summon can greatly improve the strength and agility of the Soul Fighter.

3rd Spirit summon
The final Spirit summon after Spirit infusion, allows the Soul fighter to tap into the true ability's of his/her Spirit, drastically improves the strength and agility of the Soul Fighter, can further change the appearance and appearance of the soul fighter's weapon.

========== ========== ========== ==========


1st Spirit Infusion
Spirit Infusion unlocks the true ability's of the Soul fighter's Spirit allowing the Soul fighter and his/her Spirit to become one, dramatically strengthens the Soul fighter it also dramatically speeds up the Soul fighter's agility and reflexes, dramatically changes the appearance of the Soul fighter to the point where him/her can almost look like their Spirit, can drastically improve the Spirit's special ability's.

2nd Spirit infusion
Strengthens the Soul fighter's Spirit's ability's by double then what they where in 1st Spirit infusion, also doubles the Soul fighter's agility, strength and reflexes from the 1st Spirit infusion, may or may not further change the appearance of the Soul fighter and the Soul fighter's weapon from the 1st Spirit infusion

Agility Techniques


Dash: A basic agility technique making the user go at speeds faster then sprinting, dashing can be a great help when you're in a sticky situation.

Air Dash: Air Dash allows the user to float about 2 inches off the ground, allowing for the user to dash at speeds that make the user look like a blur making it hard for the opponent to see the user, opponents that are higher ranked then the user will be able to easily be able to see the user

Vanish Step: Vanish Step Allows the user to disappear from the opponent for a moment and go faster then Air Dash, Vanish Step is great for getting out of tough situations and great for sneak attacks

Soul Step: Soul Step is an extremely fast Agility Technique so fast that It can create after images of the user the after images can also act independently from the user, can last for one of the user's post , Soul Step is great for confusing your opponent, the amount of after images depends on the rank of the user Veterans can create two after images, Lieutenants four and Captains nine.

Soul Energy

Soul energy (or SE) is the energy that comes from Spirits and Demons. The Soul Fighters have learned how to control this energy for special Soul fighter techniques, every Soul fighter that is ranked Veteran starts off with 300 SE.

Soul Burst
10 SE 1.Fire Pulse
10 SE 2.Tornado Bullet
10 SE 3.Lightning Palm
20 SE 4.Jagged Earth
20 SE 5.Shadow Rain
20 SE 6.Howling Thunder Sphere
30 SE 7.Genkasho (Forcing Thrust)
30 SE 8.Kamehako (Spirit Sphere)
30 SE 9.Howling Vortex
30 SE 10.Jenkusho (Thunder Thrust)
40 SE 13.Icy Pillar
40 SE 14.Shadow Shock
40 SE 15.Tempest Force
50 SE 18.Water Burial
60 SE 19.Termahako (Soul Sphere)
70 SE 23.Kamenago (Spirit Cannon)
80 SE 25.Termanago (Soul Cannon)
90 SE 26.Sound-wave ((created by Aylin Captain of Squad (?) name tweaked by Akira Head Captain and Captain of Squad One))
100 SE 27.Howling Thunder Cannon
150 SE 30.Meteor Strike ((created by Aylin Captain of Squad (?) ))

Soul Defense (non-offensive)
10 SE 1.Wind Barrier
10 SE 2.Earthen Quake
10 SE 3.Magma Shield
20 SE 4.Shadow Lock
20 SE 5.Genkahu (Forcing Prison)
20 SE 6.Iron Spirit chain
30 SE 7.Hasrahu (Earthen Prison)
30 SE 8.Shasaloov (Hardened Skin)
30 SE 9.Grema Geshu (Bottomless Pit)
30 SE 10.Darkened Tomb
30 SE 11.Sealing Rods
30 SE 12.Paralyzing Palm
40 SE 13.Dark Fog
40 SE 14.Frosty Ground
40 SE 15.Shallow Earth
50 SE 16.Iron Soul Chain
60 SE 17.Silence Burst ((created by Aylin Captain of Squad (?) name tweaked by Akira Head Captain and Captain of Squad One))
80 SE 18.Darkened Blindfold((created by Aylin Captain of Squad (?) name tweaked by Akira Head Captain and Captain of Squad One))
90 SE 20.Blackened Void
130 SE 24.Weight of the World ((created by Aylin Captain of Squad (?) ))

Soul Healing
50 SE 1.Banding Rods
40 SE 2.Heaven Touch
30 SE 3.Lighten Palm
10 SE 4.Graceful Light
10 SE 5.Warming Palm
20 SE 6.Flowing Cloud
30 SE 7.Healing Sphere
30 SE 8.Healing Prism
40 SE 10.Reviving Hope
50 SE 14.Flowing Stream

Soul Infuse
10 SE 1.Stream Shower
20 SE 2.Cascading light
40 SE 3.Soul Wave



========== ========== ========== ========== ==========

~ Lieutenants ~


1st Spirit Summon
Calls upon the spirit inside the Soul fighter, the Spirit summon can change the Soul fighter's appearance and/or appearance of the Soul fighter's weapon, the ability's of 1st spirit summon can vary from large explosions, energy blasts to element attacks

2nd Spirit Summon
A continuation of the 1st Spirit Summon except much stronger. It can further change the Soul Fighter's appearance and/or appearance of the Soul Fighter's weapon. 2nd Spirit Summon can greatly improve the strength and agility of the Soul Fighter.

3rd Spirit summon
The final Spirit summon after Spirit infusion, allows the Soul fighter to tap into the true ability's of his/her Spirit, drastically improves the strength and agility of the Soul Fighter, can further change the appearance and appearance of the soul fighter's weapon.

========== ========== ========== ==========


1st Spirit Infusion
Spirit Infusion unlocks the true ability's of the Soul fighter's Spirit allowing the Soul fighter and his/her Spirit to become one, dramatically strengthens the Soul fighter it also dramatically speeds up the Soul fighter's agility and reflexes, dramatically changes the appearance of the Soul fighter to the point where him/her can almost look like their Spirit, can drastically improve the Spirit's special ability's.

2nd Spirit infusion
Strengthens the Soul fighter's Spirit's ability's by double then what they where in 1st Spirit infusion, also doubles the Soul fighter's agility, strength and reflexes from the 1st Spirit infusion, may or may not further change the appearance of the Soul fighter and the Soul fighter's weapon from the 1st Spirit infusion

3rd Spirit infusion
The final Spirit infusion before Forbidden summoning, Strengthens the true ability's of the Soul fighter's Spirit by triple then what they where in 1st Spirit Infusion, also allows the Spirit fighter to use a new ability It can be almost anything elemental ability's, an explosion or energy attacks, ((as long as it get's approved by one of the crew members))
The appearance of the Soul fighter does not change anymore nether does the weapon.

========== ========== ========== ==========


1st Forbidden summoning
((not open yet will be open when we get more members))

Agility Techniques


Dash: A basic agility technique making the user go at speeds faster then sprinting, dashing can be a great help when you're in a sticky situation.

Air Dash: Air Dash allows the user to float about 2 inches off the ground, allowing for the user to dash at speeds that make the user look like a blur making it hard for the opponent to see the user, opponents that are higher ranked then the user will be able to easily be able to see the user

Vanish Step: Vanish Step Allows the user to disappear from the opponent for a moment and go faster then Air Dash, Vanish Step is great for getting out of tough situations and great for sneak attacks

Soul Step: Soul Step is an extremely fast Agility Technique so fast that It can create after images of the user the after images can also act independently from the user, can last for one of the user's post , Soul Step is great for confusing your opponent, the amount of after images depends on the rank of the user Veterans can create two after images, Lieutenants four and Captains nine.

Vanish Dash: Faster then Vanish Step this technique can make the user invisible to the opponent for a about 10 minuets, this Agility Technique Is great for advanced sneak attacks, however attacks like energy blast, elemental attacks and explosion attacks will not be hidden from the opponent,

Soul Dash: Faster then Soul Step this agility technique can create 10 after images for Lieutenant and 15 for Captain, this Agility Technique can last for 2 of the user's posts

Soul Energy

Soul energy (or SE) is the energy that comes from Spirits and Demons. The Soul Fighters have learned how to control this energy for special Soul fighter techniques, every Soul fighter that is ranked Lieutenant starts off with 450 SE.

Soul Burst
10 SE 1.Fire Pulse
10 SE 2.Tornado Bullet
10 SE 3.Lightning Palm
20 SE 4.Jagged Earth
20 SE 5.Shadow Rain
20 SE 6.Howling Thunder Sphere
30 SE 7.Genkasho (Forcing Thrust)
30 SE 8.Kamehako (Spirit Sphere)
30 SE 9.Howling Vortex
30 SE 10.Jenkusho (Thunder Thrust)
40 SE 13.Icy Pillar
40 SE 14.Shadow Shock
40 SE 15.Tempest Force
40 SE 16.Furnace Palm
50 SE 18.Water Burial
60 SE 19.Termahako (Soul Sphere)
60 SE 20.Flaming Tomb Burial
60 SE 21.Burning Sphere
70 SE 23.Kamenago (Spirit Cannon)
80 SE 24.Jenkunago (Thunder Cannon)
80 SE 25.Termanago (Soul Cannon)
90 SE 26.Sound-wave ((created by Aylin Captain of Squad (?) name tweaked by Akira Head Captain and Captain of Squad One))
100 SE 27.Howling Thunder Cannon
120 SE 28.Tsunami Wave
140 SE 29.Great Stone Pillar
150 SE 30.Meteor Strike ((created by Aylin Captain of Squad (?) ))

Soul Defense (non-offensive)
10 SE 1.Wind Barrier
10 SE 2.Earthen Quake
10 SE 3.Magma Shield
20 SE 4.Shadow Lock
20 SE 5.Genkahu (Forcing Prison)
20 SE 6.Iron Spirit chain
30 SE 7.Hasrahu (Earthen Prison)
30 SE 8.Shasaloov (Hardened Skin)
30 SE 9.Grema Geshu (Bottomless Pit)
30 SE 10.Darkened Tomb
30 SE 11.Sealing Rods
30 SE 12.Paralyzing Palm
40 SE 13.Dark Fog
40 SE 14.Frosty Ground
40 SE 15.Shallow Earth
50 SE 16.Iron Soul Chain
60 SE 17.Silence Burst ((created by Aylin Captain of Squad (?) name tweaked by Akira Head Captain and Captain of Squad One))
80 SE 18.Darkened Blindfold((created by Aylin Captain of Squad (?) name tweaked by Akira Head Captain and Captain of Squad One))
80 SE 19.Noxious Mist
90 SE 20.Blackened Void
100 SE 21.Flooding Sand
130 SE 24.Weight of the World ((created by Aylin Captain of Squad (?) ))
150 SE 25.1000 Graves

Soul Healing
50 SE 1.Banding Rods
40 SE 2.Heaven Touch
30 SE 3.Lighten Palm
10 SE 4.Graceful Light
10 SE 5.Warming Palm
20 SE 6.Flowing Cloud
30 SE 7.Healing Sphere
30 SE 8.Healing Prism
30 SE 9.1st Rods of Light
40 SE 10.Reviving Hope
40 SE 11.2nd Rods of Light
12 SE 12.3rd Rods of Light
50 SE 14.Flowing Stream
120 SE 18.Prism of Light


Soul Infuse
10 SE 1.Stream Shower
20 SE 2.Cascading light
40 SE 3.Soul Wave
60 SE 4.1st Soul Skin
80 SE 5.2nd Soul Skin





 
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum