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Moo! Adventures in Babysitting: A New Foe Arrives! Beware: Less genki and more angsty ^^;


Ai Leen
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Looking for RP~~~~
This thread says it all I think. sweatdrop

http://www.gaiaonline.com/forum/barton-ooc/searching-for-a-literate-military-or-mecha-rp/t.37821925/




3 comments
Anime Expos
Just a quick note to everyone...I don't plan on attending this year's Anime Expo...or if so, only for a day (and not a night). The LA Convention Center's a neat place when you're at a convention that only lasts until 5pm, and only plan to stay for a day (like when I attended E3s and the LA Auto Shows)...but it's really inconvenient hotels-wise, and unsafe during the night.

Instead, I'm looking at Fanime, or possibly going down to Anime Boston to hang out with Arwen. ...but the timing's wrong on Boston. I'm not sure I can get there without some personal sacrifice. sweatdrop

More as I experiment with dates, times, and hotel rates! biggrin



Ai Leen
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dev1



Ai Leen
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Mind without Borders
I'm in an extremely philosophical mood today. I'm reevaluating my classification of my faith. So here goes:

I'm a Christian, because I believe in a kind God, and because I believe in Jesus.
I'm ignorant of almost all aspects of the Holy Spirit...I honestly don't know how He fits into the picture, other than to grant us Tongues and the courage to speak.

I believe that I possess some qualities that might classify me as a Buddhist or a Daoist as well (I need to get more information on Daoism...my belief on my classification stems from the Daoists I have met in my life), though these qualities stem from Jesus' lifelong example of His Golden Rule: Do unto others as you would have them do unto you. I believe that it is the meaning of life to be happy, and to encourage happiness in others. I believe that true happiness can never be attained through harming another person in a physical, spiritual, or mental way. I believe that the Golden Rule means that you should do nice things to others, but it is also recursive, and that it also means you should do nice things for yourself.

I believe that God made us in His own Image. ...but where I diverge with others is that I believe "Image" is a word that holds more meaning than "I look like God". I believe that God imbued within us the spark of Divinity, the ability to become like Him not only in physical appearance, but also appear like Him in words and actions. I believe this also allows us to grant miracles, though we as a race have yet to truly discover the true potential of this. I believe as well that this allows us to evolve, and I believe this was by design, since God would have foreseen our needs, and endowed us with the ability to meet those challenges.

As a massage therapist, I believe that we already can perform minor miracles. I have been able to sense the ability to heal with energy, an energy I feel is connected with our spirit, an energy I feel is part of that spark of Divinity I spoke of earlier.

I believe God gave us this inquisitive mental structure... this desire to think, to experiment...this ability which has us "rubbernecking" during freeway traffic jams. It is not some side effect of eating the fruit of the Tree of Knowledge. This curiosity is the essence of us, allowing us to affect our lives in a meaningful, positive way (see happiness above.).

I believe that animals possess a spirit, one very much like our own. I believe that this is evident each time they show compassion, love, anger, sadness, and loneliness. I believe that the God I know would not turn the spirits of animals away from Heaven, and that He would instead welcome them the same way He welcomes us. I am strengthened in this belief by the knowledge that God created other animals as well as ourselves.

(...there's more to my belief, but I'm typing this at work, and I'm out of things to say at the moment. This feels pretty complete so far.)




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It was a good post in the Watch Recruiting Thread, so...
Ai Leen
Ah, American society... sweatdrop

American society is set in such a way that it's awkward to help another person, and there's this prevailing opinion that it's not a good idea to be seen as a smart person... to dumb yourself down so you aren't putting on aires. It's a symptom of the concept of "nerds and geeks". You appear less intelligent and less aware of your surroundings so that you don't get outcast from society.

I've heard that there were any number of chances to avoid the situation at VT, and people look down on the ones who had the chance. But in reality, most people doing the hindsighting would probably end up doing the same thing. It seems like the easiest thing in the world, but going up against society's ingraining is the stuff of truly exceptional people.

Then, like the carrion-craving vulture, the media swoops in and proudly proclaims its feast. And in so doing, tells us how important this event was. An inevitable link to violent movies or games or other past time will probably surface if it hasn't already, and poor Columbine is of course dredged up again, never allowed to forget its pain.

Meanwhile, we watch with baited breath, channel surfing through the various news channels, hunting for that one nugget of unknown knowledge that confirms the fact we've already "known": people died, it could have been prevented, officials are vowing to make sure this never happens again (after being questioned why it was allowed to happen again), and the nation as a whole grieves.

Quite the feast the media has served up...but I've had this meal before, and it's not to my liking. What purpose does involving ourselves in this actually serve? It does not bring back the dead. We do not come away with some important truth that will alter our lives. All it does is make us feel bad and hate the world. I bet the victims' families are hating life right now, not only because of their loved ones' deaths, but because they can't sit down to the morning paper, listen to the radio, turn on the TV, or stand by the water cooler at work without the story being shoved in their faces.

So my recommendation then: stop feeding that morbid curiosity of yours, and in so doing, the media. Grieve a little, because it is still the right thing to do. Question -really question- those behavioral habits American society has ingrained upon you, and finally and most importantly, move on. If you do these things, you'll have done more for society and the victims' relatives than anyone else in the world right now.




Ai Leen
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dev1



Ai Leen
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5 comments
Join the Watch! ...Please?
Whew, recruiting for an RP idea sure seems to be harder and harder these days. Back in '03, if you created a good RP idea, you were guaranteed lots of people coming in to check it out, and staying. Nowadays, it's a full time job (seriously! I've bumped my pages like a hawk for 8 hours straight) keeping your recruitment thread from falling past page 2, a fate that equals death since no one really looks beyond page 2. sweatdrop

The Watch is my current major project. I'm giving it everything I have because I believe in it. I think that once we get some applications in, we will have something truly unique and wonderful. It's semi-to-literate RPing of a military police unit that handles situations all around the Gaia we see in Barton Town and Commerce a lot: bars and inns, vampires, demons, angels, Gundams, ninjas, and cyborgs all coexisting in one world. As such, The Watch has to be more than just a trained group of people with machine guns.

...but there's our other side to The Watch too: We help the threads we're in deal with OOC crimes. Since I'm a former mod, I have some understanding of our rights in the Terms of Service and Rules and Guidelines, and as a former Barton Town moderator, I've actually applied them to RP thread problems. Within the Watch, I'll be training new recruits on how to effectively help both RP thread owner and Gaia Moderator solve issues more easily.

Recently, I've been in talks with the Gaian Security Guild, run by Twisted~Fairytale, for an alliance. Twisted~Fairytale is a great person, already earning a spot on my Friendlist if she wants it, and my support in her guild's goals. We're trying right now to figure out ways to have The Watch and the Gaian Security Guild help each other, and more interactively cooperate: it's a nice sentiment to say you're allied, but a good action to actually nurture that alliance, and allow it to grow and prosper. This is what I want for alliance between The Watch and the Gaian Security Guild.

That's it for now, but please: if you like to RP, have a look at The Watch. If it's given a chance, I'm certain it will grow into a beautiful thing. The link is here:
http://www.gaiaonline.com/forum/viewtopic.php?t=23978245




8 comments
WoW: Burning Crusade
...has taken over my life gonk It's suuuuuuch a good game! Even with a full time job, I've gone and leveled my Blood Elf Rogue to 20....and the game only came out at 12:01am midnight sweatdrop

I have to admit surprise at seeing an hour long line at my small city's game store, though I met a couple people there that I knew were playing the game. whee



Ai Leen
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dev1



Ai Leen
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Moral Kombat - I write a lot. ^^; ...round 2. Fight.
A recent entry at Penny Arcade (a really great comic btw!) pointed to this piece of sensationalist rubbish called Moral Kombat. They linked the trailer, so you can watch it there and make up your own mind about it. There has been some decent rebuttal since the trailer was released, but I feel more could and should be said on the subject.

The trailer opens up with a statement: "Whoever tells the stories defines the culture." While I have my doubts that such a sweeping generality is true 100% of the time (The culture also defines the storyteller. It's not a one way street.), let's go with it a bit. So if in fact the storyteller defines the culture, this trailer should show me some examples....but there isn't any to be had. There are no video game stories in the trailer. Just meaningless clips of seemingly meaningless violence, run in the background while people in the foreground made ominous, important sounding statements that don't hold water.

The second statement says that violence has been with us since the time of Cain and Abel....but that up we've always recognized violence as a vice rather than a virtue. The statement is deliberately misleading again...there's a clear, unspoken "But not now, and it's because of video games." So if violence is a virtue now and never in any point in history before this point, we should see at least one form of violence present today that has not presented itself in the past. So let's run through the list.

  • War - See 9/11 and Iraq.
  • Gang Violence - Hrm, nope, that's been around for a while. The mafia and the yakuza, and the whole thing can be traced back to the days when we were tribes and kingdoms.
  • Racial Hate Crimes - Also been around for a long time. In fact, there are many who argue that the Cain and Abel story is the basis for the black vs white racial tensions that have lasted through history.
  • Witchhunts - sorry, indulge a bit of snarkiness for a second sweatdrop Salem and Moral Kombat aren't really so far apart. I can prove that too. See Below.
  • Rape - One of the oldest in the book.
  • Murder - See Cain and Abel
  • Torture - examine the "iron maiden" device.
  • Dance Club fights - Bar brawls.
  • Self mutiliation - http://wso.williams.edu/~atimofey/self_mutilation/History/index.html


If I missed a couple, let me know. I'm certain there is no form of violence today that was not prevalent in some previous point in history.

See, Salem Witch Trials and Moral Kombat have several core themes built into them: The witch trials were about stopping an evil that was thought to be spreading. So too is Moral Kombat. The witch trials were also about fighting off the unknown: people who had no idea what witchcraft was about, and didn't care to learn because they might curse their souls decided it would be a good idea to persecute those that they suspected were practicing witchcraft. The people in Moral Kombat? I predict, at most, one of them will say, "I picked up two XBox 360 titles and played through the first few areas." and the rest will, if forced, admit they've only seen games in passing. I cannot tell until the full length 'documentary' is released. In both cases, a very strong blurring of the truth was applied: for Moral Kombat, go ahead and look at Joe Liebermann's statement in the trailer, then go look at the ESRB. The trailer blurred his statement, turning a fact of history into a statement of irresponsibility and rebellion on the part of the game industry. For the Salem Witch Trials, have a look at all the evidence that was presented during the time here: http://www.law.umkc.edu/faculty/projects/ftrials/salem/SALEM.HTM

Self Mutilation is in fact more prevalent today than it was in the past, but it too has been around longer than video games (and I could be wrong, but I don't think there are any games that deal directly with self mutilation). It is caused by one of a few serious psychological issues, as noted in the self mutilation link. These are conditions that are exacerbated by today's society, and not really any one part of it in particular.

So, the third statement in the trailer is that "We don't want to get into this, and have the government regulate video games. Or force you to adopt a ratings system. But if you don't do it yourself, we will." How many artists, writers, and musicians are there in the world who fear the word censorship? Censorship is simply, "We don't approve of this part of your work, so you can't show it to other people." A writer not allowed to publish a controversial article, an artist forced to paint clothes over his nude. During the time of Elvis, swaying of hips was considered taboo. So I don't think it was an unreasonable reaction for the games industry to be reluctant to even partially censor themselves. But they did in fact create the ESRB. In short, the quote taken in context is meaningless to the argument Moral Kombat is trying to put forth, and out of context, it is a sensationalist comment meant to show us how the games industry is being evil.

Fourth statement: "Our culture is willing to accept a different level of violence in our products. Ah...whether they be film, television, or video games." ...yes? Our culture is also willing to accept a different level of sexuality in our products. And a different level of poison in our foods. (see my Health Info sig link) We also listen to different music than we did 10 years ago. ...the point is that there is no point to this statement. Just an important sounding sentence with some guy stabbing another guy in the neck with a knife. The fact that the game is Hitman doesn't make a difference in the presentation. It is just meaningless violence without context. So is the alien getting electrocuted in the next scene, which I think is either from StarCraft or The Longest Journey, though I don't believe the context is correct in either case.

Fifth statement: "We are what we pretend to be. So we must be careful about who we pretend to be." Um...no. Besides the obvious, "I play a superhero on City of Heroes, but I'm not flying around the world saving people" statement, the definition of pretend is to cause or attempt to cause (what is not so) to seem so: to pretend illness; to pretend that nothing is wrong.

Sixth Statement: "If you take a step back and you realize that people sat down in front of an equivalent of this, a flight simulator, and learned enough from a flight simulator to fly jets that they've never touched before into the World Trade Center, what do you think happens when a nine year old boy sits down and plays a first person shooter video game that rewards him for killing cops?" ....well first of all, flight simulators are not video games. They are flight simulators. They attempt to recreate with as much accuracy as possible the flight experience, thus simulating it. Because of the accuracy of the flight simulator's environment, you can in fact learn enough about the environment to pilot the plane from which the game took its data. The person who made this comment hasn't grasped the concept that training can be done virtually now. You just create the real world object in a 3D program. The simulator certainly didn't give the terrorists the idea that the US is an evil country, nor did it tell them to pilot the virtual plane into the World Trade Center. The simulator is a tool and as a tool has no sense of good or evil. An axe is used to cut wood, but it can also cleave a person. A gun can shoot a target, or it can shoot a person. A pencil can be used to write with, or it can be used to stab an eye with. Tools are not good or evil. The intent behind the person using the tool is.
So what do I think of the 9 year old boy? Well first I think, "Wow, his mom bought that game for him without even bothering to look at the huge ESRB logo on the game? She didn't think to read the back of the box to find out what it's all about? She didn't look at the front cover and notice the violence it portrays?" Second, I think that if he plays that game, he will indeed have been exposed to things he shouldn't have, but I don't think that he's going to grow up, buy a gun, and start shooting cops. See my comments on the fifth statement.

Seventh... "There's gonna be a Colombine like incident, maybe to the factor of 10 down the road. Then there's gonna be then there's gonna be a (human?) cry within the halls of Congress and elsewhere to ban these games altogether." I can't honestly touch this one because it's a prediction, not a fact. At no point in the prediction's quote does it mention video games, nor what about the games he thinks will make Colombine happen again. I will however go into a related tangent.

Colombine was not the result of the game. The game was used to develop a simulator that simulated the school. Like the terrorists who trained on the flight simulator, the terrorists here built an environment where they could train before the actual attack. If they were playing Doom before that, I don't think Doom's gameplay contributed to it. I don't think anyone has tried to send a psychologist to find out whether those two did it because of Doom.

"This type of issue is politically a win-win type of issue. Um...it's the issue of where you're protecting the children." ...the issue of protecting the children is an issue of reading the game box and looking at its ESRB rating before you buy. If you pop in the game without reading the information about the game on the box, and suddenly you see people killing people and you don't like that...then that's your fault.

"You literally enter into a world that is so realistic that we forget that it's a make believe world." Yes, sometimes we do. But then we look away from the monitor, and it's like, "Oh yeah. Real life." And then the ones making this film apparently think that we say, "Real life. Let's go commit some crime that the game told us to."

"Now we're not there yet, but we keep getting closer." To....what?

"Here in MIT, when I started teaching here 15 years ago, most of my students wanted to be filmmakers. Now they want to be game designers." Dun dun dun...oh no. They say it like it's a bad thing.

"We cannot fathom what this medium will be in four years. And I bet my life on..." ....on what? But yes, you can't fathom what the medium is in four years because you cannot fathom it now. It is the failure to understand that which you persecute which blinds you to the reality.

So there's my rebuttal on the whole trailer. xp




 
 
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