▰▰▰ PERSONAL DATA
Full Name: Jōnetsu Kiroku
Nickname: J-On Air
Age: 20
Birthdate: 4/18
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D-Rank
Hair Color: -
Eye Color: -
Height: -
Weight: -
Bloodline: N/A
Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D. {Sound Based Jutsu: Overwhelming}
Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
Non-Combat Outfit:
Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Beating the best ,becoming the best and to be bested when you're the best so you can beat that best again is the beat that's the best."
Personality: Jōnetsu a.k.a by his DJ pseudonym J-On Air for lack of a better word is rambunctious. He's always out to flaunt whether its in theatrics or combat. Somewhat hard headed but also like his last name translates he and his family are incredibly passionate. He's got a competitive streak in him for those competing in the music industry and will always attempt a musical showdown. Whether he wins or losses is irrelevant to him as he'll pester the person until he eventually wins one day. Easily the type to establish rivalries and similarly the type to taunt and drop mad sass. A roll with the punches attitude with a primarily focusing on the positive. With a fascination for space and wondering just how much space there is out there. Although he can be incredibly badgering at times it all from a good place. His greatest personality flaw would definitely however, have to be his smugness and his constant need to poke fun. *cough* and maybe a bit of an ego *cough*
Village: Arashigakure
Title: None
Background:
▰▰▰ CLASSES AND STATS
First Class: Jack
▱▰▱ Mundane Master: → Sure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form, adding depth to them without costing additional chakra.
Second Class: Jack
▱▰▱Alternate Discipline → Grand Performance: These performers are masters of deception and have a flair for dramatics. These performers are able to evade sensory techniques through their sly methods once every three posts. You gains 4 extra ninjutsu slots per body rank. In addition, you may recruit a squad for 10k less than the initial cost. The cost cannot be reduced further than 5k. Your squad also may have one additional ability. Your genjutsu have an additional post of endurance as well as 5 less upkeep cost per rank of the technique with a minimum upkeep cost of 5 chakra. You may have one Keystone Technique that is executed by performance of their art and two additional custom technique slots. Refer to the Keystone Guideline for more information.
Specialization: Jack - Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline).besides Jack.
Chakra Pool: -
Stamina Pool: -
Chakra Element: Fuuton, Doton, Suiton
Chakra Color: Galactic (Blue and Purples)
Chakra Materialization: Jōnetsu's Chakra materialization is ambient. Since he molds his chakra externally through the materialization themselves. They appear as various musical implements as they are what he's most comfortable with typically being Turntables, slider tables, button tables, and stereos/subwoofers. Since he was unable to understand advanced tuning/molding of his chakra with hand-signs.
Passive Stats Increases:
• Strength ► -
→→
• Speed ► -
→→
• Agility ► -
→→
• Endurance ► -
→→
Strengths:
• Isn't easily phased by things that most people would consider traumatic, i.e most things that typically incite fear 'like vomitting locusts' would be met with 'this sucks, but is also kinda cool'.
• While not entirely intentional he's good at pushing buttons and emotional manipulation through taunt and smuggery.
Weaknesses:
• Doesn't know how to traditionally mold Chakra for any technique above [D]
• He'd rather put on airs than take a situation actually seriously making for easy opportunities to exploit his arrogance.
• Physically not the most ample close quarters combatant.
Fears:
•Becoming permanently dead
•Becoming incapable of performing his craft
Modifiers:
Personal Attributes:[3 Natural][4 Class][4 Packages][☼1 Discipline Advanced Maruton Pa]
▱▰▱ Always On Air | Jōnetsu can mentally record conversations or music and play them back with his chakra manifestation.
▱▰▱ Walking is For Losers | Jōnetsu can use his chakra manifestation to form a disk of chakra beneath himself. This disk can only move about at most twenty mph and can't ascend higher than about a foot off the ground without some extra effort.
▱▰▱ Rhythm Heaven | Materializing his chakra produces generalized music at all times. Unless a performance has a rank bearing any unranked sound based performances are drowned out by his materialization unless he turns down the volume.
▱▰▱ Trigger Warning | Jōnetsu neutralizes sound based genjutsu triggers on himself or allies when using sound techniques higher than or equal to the rank of the genjutsu with the sound trigger.
▱▰▱ Flipping the Switch | Jōnetsu can perform an area Kai by channeling the Kai through his sound based jutsu. In this case, those that hear that particular sound will be kai'd.
▱▰▱ Straight up Shook | A direct hit with any sound based technique applies Tier-X Vertigo as it reverberates through a targets body for [1] post.
▱▰▱ Wubba Lubba Dub Dub | Jōnetsu can alter how loud his voice his without the need of a technique to do so.
▱▰▱ Wet N Wild | Gain's Suiton Affinity.
▱▰▱ Heartbeat Detector | Can determine if a persons lying by listening to their ambient heart beat by honing in on it. Not guaranteed to tell if someones lying but more often than not.
▱▰▱ Discus Jockey | Can utilize disks and records as projectiles and can manifest them through his materialization to function as throwing weapons.
▱▰▱ | +100 Chakra
▱▰▱ | +100 Chakra
▱▰▱ ☼Heavy Beats | Since sound based jutsu are categorized as a form of null release Jōnetsu capitalizes on his adeptness in the release of sound in general. His ambient noise and sound techniques decreases the speed stat in all enemy targets by [1] as the ambient sound essentially feels like a force of gravity pushing down. The speed de-buff increases per rank of a continuous sounds rank. I.e a D-rank continuous sound applies a [2] speed de-buff for as long as its playing.
▰▰▰ JOBS AND MISSIONS
Ryo: 両 0000
Xp Total: -
Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}
Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Mission, Training, and Job Claims
Missions Claim:
▰▰▰ INVENTORY
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu : : 20/20
• Maruton : : 16
• Raiton : : 2
• Fuuton : : 2
• Bukijutsu Styles: : 02 / 02
• Taijutsu Styles: : 01 / 01
Maruton
▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
▰ Manipulate Advancing Blades [ Soushuuha ] | Rank C-S
▰ Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
▰ Tool Creation [ Tsūru Sakusei] | Rank X
▰ Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
▰ Eye Mind Reading [ Dokushinjutsu ] | Rank X
▰ Change Technique [ Narikawari no Jutsu ] | Rank X
▰ Mayfly [ Kagerou ] | Rank X
Fuuton____
▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
▰ Propelling Winds [ Suiyaku Kaze ] | Rank D
Doton
▰ Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
▰ Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
Custom[13/13 Used]
____
▰ Scratch Release [ - ] | Rank: Keystone
Jōnetsu does not use hand-signs for any of his techniques. Rather he's learned to mold, tune, and concentrate his chakra through a form of chakra resonance. The resonator is essentially an origin point, the center tenketsu, and that origin point becomes a manifestation of what are essentially floating chakra turntables. While most nin mold chakra inside their body he does so outside his body. Producing various effects, jutsu, and techniques by manipulating the resonances of his surroundings with his chakra manifested into sound. Sliders, turntables, buttons are the accompanying manifestations of him tuning and molding his chakra for techniques. Essentially not all that different from being a dj. Jōnetsu isn't a typical man of discretion so clear indicators of the strength of his techniques are often a significant tell based on how high a slider is but any good Dj knows how to mix it up a bit. The size of his 'resonators' can increase in size and vary based on just how much chakra he has. When his 'Resonators' are active the following may occur.
•Can pick up and continuously disperse sound-waves with varying intensities with manifested 'resonators'.
{X-rank} or {X-rank 1/2 Sustain}
•Can replay, duplicate, localize, dampen, and amplify surrounding/ambient sounds and weaponize them by paying chakra.
•Other jutsu can be channeled through Scratch Release without the need of Korabo.
Sibling Techniques:
▰Scratch Release: Record Flip | Rank: E-B | Gen:Enchantment | P: Sound | S: N/a
Jōnetsu will scratch one of his turn tables. This creates the distinctive scratch sound. This off beat sound wave isn't designed to damage a target but to disorient them with a sudden compulsion. This technique 'flips' around an opponent that hears it having them face the other direction.
▰Scratch Release: Skipped Beat | Rank: E-B | Gen:Instant | P: Sound | S: N/a
Jōnetsu will scratch one of his turn tables. This creates the distinctive scratch sound. This off beat sound wave isn't designed to damage a target but to disorient them with a sudden compulsion. This technique causes a target to forget what just happened in their last post. They will remember what they forgot the following [X] post unless multiple Skipped Beats were used where [X] is determined by Rank of the technique starting at [1]. If Skipped Beat is used again the target will remember the last post Skipped Beat was used but forget the latest last post.
▰Scratch Release: Vinyl Scratch | Rank: B-S+
Jōnetsu will scratch one of his turn tables. This creates the distinctive scratch sound. The sound wave produced acts as if it were thin and blade like essentially cutting the location the sound-wave first reaches. The sound waves produced primarily appear as air distortions.
▰Scratch Release: Bass Drop | Rank: B-S+
Jōnetsu will scratch one of his turn tables. This creates a distinctive thoom sound uncharacteristic of a record scratch. The sound wave produced acts as if it were essentially a blob of concentrated force. This concentrated sound causes a fierce downward push in a concentrated area if being caught in it was essentially the equivalent of a target was being slammed with a ton of force all at once. The sound waves produced primarily appear as air distortions.
▰Scratch Release: Record Timing | Rank: B-S+
A disk of chakra forms beneath Jōnetsu's feet if not having one already, simultaneously as he scratches one of his turn tables in a full rotation when this happens it moves Jōnetsu in a similar fashion essentially inducing a full circle dodge as if having just orbited. Depending on the direction the disk is being scratched that is the direction Jōnetsu and the disk beneath him will move. This can be sustained and can be incredibly disorienting for those watching and trying to keep up with him. Essentially allows for dodging in a continuous manner of techniques equal to or below Record Timing's rank.
▰Scratch Release: Wibble Wobble | Rank: A | Gen:Enchantment | P: Sound | S: Chakra
Jōnetsu will scratch both of his turn tables continuously the sound waves produced start to echo outward and in doing so will begin to distort an individuals vision. They will view their surrounding as if it were melting and moving incapable of keeping their balance properly. Nullifying any stances they may have and becoming incapable of dodging techniques but may still counter them with techniques of their own assuming they can maintain their accuracy. This technique can then be maintained with one record being scratched continuously and a B-rank upkeep.
▰Scratch Release: Grounding Sound | Rank: B-S+
Jōnetsu will perform a decisive record scratch. The scratches soundwave targets the ground causing a fissure to open at the targeted area. A simple but powerful technique. The fissure then shortly caves in on itself. If the soundwave hits a target directly they're shook to their core and incapable of moving their legs equitable to Tier [Paralysis]
▰Scratch Release: Orbital Sound | Rank: B (+1 Rank per post of Sustain)
Jōnetsu scratch one of turntables as it then begins to spin continuously. The sound wave produced rends the earth and then begins to cause an orbital effect of the debris as the responance carries it to surround him. These debris can then be used defensively or can utilized by scratching the disk sending all the debris outward with prejudicial force.
▰Scratch Release: Mental Music | Rank: Augment | Gen:Enchantment | P: Chakra | S: Sound,Sight
Jōnetsu will augment his resonance so that those who are deafened continue to hear his music and resonance in their heads. Sound based Gen can still be triggered despite the inability to hear when this augments a technique.
▰Scratch Release: Counter Song | Rank: X
This technique counters any other sound based technique or performance by matching its cost and creating an incredibly loud and constant beat resonance that floods the maximal area for a technique of its rank. Any ambient sound based technique or performance is neutralized if Counter Song is capable of matching or usurping its rank. Counter song alternatively also jumbles sensory techniques while simultaneously taking precedence over anti-jamming techniques. Prevents concentration.
▰Scratch Release: Clearing House | Rank: S+
Jōnetsu will cross his arms and look smug. His 'resonators' manifest as massively sized sub-woofers as he floats on a chakra disk in its center to assume a DJ station position. Two gigantic turntables appear. Jōnetsu will manifest two large arms and coat himself with his external chakra forming a pseudo chakra body. He will then continuously begin to blast out his then resonance ultimately causing earthquake like tremors and levels of destruction drowning out all sounds of lesser rank but yet somehow not inducing deafness. While in this state all of his other Scratch Release techniques may be used on a grander scale.
Bukijutsu
• Honshi Art 1-4
Taijutsu
•Freestyle Whirlwind 1-4
Full Name: Jōnetsu Kiroku
Nickname: J-On Air
Age: 20
Birthdate: 4/18
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D-Rank
Hair Color: -
Eye Color: -
Height: -
Weight: -
Bloodline: N/A
Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D. {Sound Based Jutsu: Overwhelming}
Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
Non-Combat Outfit:
Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Beating the best ,becoming the best and to be bested when you're the best so you can beat that best again is the beat that's the best."
Personality: Jōnetsu a.k.a by his DJ pseudonym J-On Air for lack of a better word is rambunctious. He's always out to flaunt whether its in theatrics or combat. Somewhat hard headed but also like his last name translates he and his family are incredibly passionate. He's got a competitive streak in him for those competing in the music industry and will always attempt a musical showdown. Whether he wins or losses is irrelevant to him as he'll pester the person until he eventually wins one day. Easily the type to establish rivalries and similarly the type to taunt and drop mad sass. A roll with the punches attitude with a primarily focusing on the positive. With a fascination for space and wondering just how much space there is out there. Although he can be incredibly badgering at times it all from a good place. His greatest personality flaw would definitely however, have to be his smugness and his constant need to poke fun. *cough* and maybe a bit of an ego *cough*
Village: Arashigakure
Title: None
Background:
▰▰▰ CLASSES AND STATS
First Class: Jack
▱▰▱ Mundane Master: → Sure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form, adding depth to them without costing additional chakra.
Second Class: Jack
▱▰▱Alternate Discipline → Grand Performance: These performers are masters of deception and have a flair for dramatics. These performers are able to evade sensory techniques through their sly methods once every three posts. You gains 4 extra ninjutsu slots per body rank. In addition, you may recruit a squad for 10k less than the initial cost. The cost cannot be reduced further than 5k. Your squad also may have one additional ability. Your genjutsu have an additional post of endurance as well as 5 less upkeep cost per rank of the technique with a minimum upkeep cost of 5 chakra. You may have one Keystone Technique that is executed by performance of their art and two additional custom technique slots. Refer to the Keystone Guideline for more information.
Specialization: Jack - Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline).besides Jack.
Chakra Pool: -
Stamina Pool: -
Chakra Element: Fuuton, Doton, Suiton
Chakra Color: Galactic (Blue and Purples)
Chakra Materialization: Jōnetsu's Chakra materialization is ambient. Since he molds his chakra externally through the materialization themselves. They appear as various musical implements as they are what he's most comfortable with typically being Turntables, slider tables, button tables, and stereos/subwoofers. Since he was unable to understand advanced tuning/molding of his chakra with hand-signs.
Passive Stats Increases:
• Strength ► -
→→
• Speed ► -
→→
• Agility ► -
→→
• Endurance ► -
→→
Strengths:
• Isn't easily phased by things that most people would consider traumatic, i.e most things that typically incite fear 'like vomitting locusts' would be met with 'this sucks, but is also kinda cool'.
• While not entirely intentional he's good at pushing buttons and emotional manipulation through taunt and smuggery.
Weaknesses:
• Doesn't know how to traditionally mold Chakra for any technique above [D]
• He'd rather put on airs than take a situation actually seriously making for easy opportunities to exploit his arrogance.
• Physically not the most ample close quarters combatant.
Fears:
•Becoming permanently dead
•Becoming incapable of performing his craft
Modifiers:
Personal Attributes:[3 Natural][4 Class][4 Packages][☼1 Discipline Advanced Maruton Pa]
▱▰▱ Always On Air | Jōnetsu can mentally record conversations or music and play them back with his chakra manifestation.
▱▰▱ Walking is For Losers | Jōnetsu can use his chakra manifestation to form a disk of chakra beneath himself. This disk can only move about at most twenty mph and can't ascend higher than about a foot off the ground without some extra effort.
▱▰▱ Rhythm Heaven | Materializing his chakra produces generalized music at all times. Unless a performance has a rank bearing any unranked sound based performances are drowned out by his materialization unless he turns down the volume.
▱▰▱ Trigger Warning | Jōnetsu neutralizes sound based genjutsu triggers on himself or allies when using sound techniques higher than or equal to the rank of the genjutsu with the sound trigger.
▱▰▱ Flipping the Switch | Jōnetsu can perform an area Kai by channeling the Kai through his sound based jutsu. In this case, those that hear that particular sound will be kai'd.
▱▰▱ Straight up Shook | A direct hit with any sound based technique applies Tier-X Vertigo as it reverberates through a targets body for [1] post.
▱▰▱ Wubba Lubba Dub Dub | Jōnetsu can alter how loud his voice his without the need of a technique to do so.
▱▰▱ Wet N Wild | Gain's Suiton Affinity.
▱▰▱ Heartbeat Detector | Can determine if a persons lying by listening to their ambient heart beat by honing in on it. Not guaranteed to tell if someones lying but more often than not.
▱▰▱ Discus Jockey | Can utilize disks and records as projectiles and can manifest them through his materialization to function as throwing weapons.
▱▰▱ | +100 Chakra
▱▰▱ | +100 Chakra
▱▰▱ ☼Heavy Beats | Since sound based jutsu are categorized as a form of null release Jōnetsu capitalizes on his adeptness in the release of sound in general. His ambient noise and sound techniques decreases the speed stat in all enemy targets by [1] as the ambient sound essentially feels like a force of gravity pushing down. The speed de-buff increases per rank of a continuous sounds rank. I.e a D-rank continuous sound applies a [2] speed de-buff for as long as its playing.
▰▰▰ JOBS AND MISSIONS
Ryo: 両 0000
Xp Total: -
Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}
Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Mission, Training, and Job Claims
Missions Claim:
▰▰▰ INVENTORY
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu : : 20/20
• Maruton : : 16
• Raiton : : 2
• Fuuton : : 2
• Bukijutsu Styles: : 02 / 02
• Taijutsu Styles: : 01 / 01
Maruton
▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
▰ Manipulate Advancing Blades [ Soushuuha ] | Rank C-S
▰ Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
▰ Tool Creation [ Tsūru Sakusei] | Rank X
▰ Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
▰ Eye Mind Reading [ Dokushinjutsu ] | Rank X
▰ Change Technique [ Narikawari no Jutsu ] | Rank X
▰ Mayfly [ Kagerou ] | Rank X
Fuuton____
▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
▰ Propelling Winds [ Suiyaku Kaze ] | Rank D
Doton
▰ Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
▰ Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
Custom[13/13 Used]
____
▰ Scratch Release [ - ] | Rank: Keystone
Jōnetsu does not use hand-signs for any of his techniques. Rather he's learned to mold, tune, and concentrate his chakra through a form of chakra resonance. The resonator is essentially an origin point, the center tenketsu, and that origin point becomes a manifestation of what are essentially floating chakra turntables. While most nin mold chakra inside their body he does so outside his body. Producing various effects, jutsu, and techniques by manipulating the resonances of his surroundings with his chakra manifested into sound. Sliders, turntables, buttons are the accompanying manifestations of him tuning and molding his chakra for techniques. Essentially not all that different from being a dj. Jōnetsu isn't a typical man of discretion so clear indicators of the strength of his techniques are often a significant tell based on how high a slider is but any good Dj knows how to mix it up a bit. The size of his 'resonators' can increase in size and vary based on just how much chakra he has. When his 'Resonators' are active the following may occur.
•Can pick up and continuously disperse sound-waves with varying intensities with manifested 'resonators'.
{X-rank} or {X-rank 1/2 Sustain}
•Can replay, duplicate, localize, dampen, and amplify surrounding/ambient sounds and weaponize them by paying chakra.
•Other jutsu can be channeled through Scratch Release without the need of Korabo.
Sibling Techniques:
▰Scratch Release: Record Flip | Rank: E-B | Gen:Enchantment | P: Sound | S: N/a
Jōnetsu will scratch one of his turn tables. This creates the distinctive scratch sound. This off beat sound wave isn't designed to damage a target but to disorient them with a sudden compulsion. This technique 'flips' around an opponent that hears it having them face the other direction.
▰Scratch Release: Skipped Beat | Rank: E-B | Gen:Instant | P: Sound | S: N/a
Jōnetsu will scratch one of his turn tables. This creates the distinctive scratch sound. This off beat sound wave isn't designed to damage a target but to disorient them with a sudden compulsion. This technique causes a target to forget what just happened in their last post. They will remember what they forgot the following [X] post unless multiple Skipped Beats were used where [X] is determined by Rank of the technique starting at [1]. If Skipped Beat is used again the target will remember the last post Skipped Beat was used but forget the latest last post.
▰Scratch Release: Vinyl Scratch | Rank: B-S+
Jōnetsu will scratch one of his turn tables. This creates the distinctive scratch sound. The sound wave produced acts as if it were thin and blade like essentially cutting the location the sound-wave first reaches. The sound waves produced primarily appear as air distortions.
▰Scratch Release: Bass Drop | Rank: B-S+
Jōnetsu will scratch one of his turn tables. This creates a distinctive thoom sound uncharacteristic of a record scratch. The sound wave produced acts as if it were essentially a blob of concentrated force. This concentrated sound causes a fierce downward push in a concentrated area if being caught in it was essentially the equivalent of a target was being slammed with a ton of force all at once. The sound waves produced primarily appear as air distortions.
▰Scratch Release: Record Timing | Rank: B-S+
A disk of chakra forms beneath Jōnetsu's feet if not having one already, simultaneously as he scratches one of his turn tables in a full rotation when this happens it moves Jōnetsu in a similar fashion essentially inducing a full circle dodge as if having just orbited. Depending on the direction the disk is being scratched that is the direction Jōnetsu and the disk beneath him will move. This can be sustained and can be incredibly disorienting for those watching and trying to keep up with him. Essentially allows for dodging in a continuous manner of techniques equal to or below Record Timing's rank.
▰Scratch Release: Wibble Wobble | Rank: A | Gen:Enchantment | P: Sound | S: Chakra
Jōnetsu will scratch both of his turn tables continuously the sound waves produced start to echo outward and in doing so will begin to distort an individuals vision. They will view their surrounding as if it were melting and moving incapable of keeping their balance properly. Nullifying any stances they may have and becoming incapable of dodging techniques but may still counter them with techniques of their own assuming they can maintain their accuracy. This technique can then be maintained with one record being scratched continuously and a B-rank upkeep.
▰Scratch Release: Grounding Sound | Rank: B-S+
Jōnetsu will perform a decisive record scratch. The scratches soundwave targets the ground causing a fissure to open at the targeted area. A simple but powerful technique. The fissure then shortly caves in on itself. If the soundwave hits a target directly they're shook to their core and incapable of moving their legs equitable to Tier [Paralysis]
▰Scratch Release: Orbital Sound | Rank: B (+1 Rank per post of Sustain)
Jōnetsu scratch one of turntables as it then begins to spin continuously. The sound wave produced rends the earth and then begins to cause an orbital effect of the debris as the responance carries it to surround him. These debris can then be used defensively or can utilized by scratching the disk sending all the debris outward with prejudicial force.
▰Scratch Release: Mental Music | Rank: Augment | Gen:Enchantment | P: Chakra | S: Sound,Sight
Jōnetsu will augment his resonance so that those who are deafened continue to hear his music and resonance in their heads. Sound based Gen can still be triggered despite the inability to hear when this augments a technique.
▰Scratch Release: Counter Song | Rank: X
This technique counters any other sound based technique or performance by matching its cost and creating an incredibly loud and constant beat resonance that floods the maximal area for a technique of its rank. Any ambient sound based technique or performance is neutralized if Counter Song is capable of matching or usurping its rank. Counter song alternatively also jumbles sensory techniques while simultaneously taking precedence over anti-jamming techniques. Prevents concentration.
▰Scratch Release: Clearing House | Rank: S+
Jōnetsu will cross his arms and look smug. His 'resonators' manifest as massively sized sub-woofers as he floats on a chakra disk in its center to assume a DJ station position. Two gigantic turntables appear. Jōnetsu will manifest two large arms and coat himself with his external chakra forming a pseudo chakra body. He will then continuously begin to blast out his then resonance ultimately causing earthquake like tremors and levels of destruction drowning out all sounds of lesser rank but yet somehow not inducing deafness. While in this state all of his other Scratch Release techniques may be used on a grander scale.
Bukijutsu
• Honshi Art 1-4
Taijutsu
•Freestyle Whirlwind 1-4