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K a n a x M a e d a
Roleplay: Fandom - Naruto Shippuden
Name: Kana Maeda
Age: Sixteen
Ranking: Chūnin
Villiage: Kirigakure
Hair: Red, long, lightly curled
Eyes: Green, heavily lashed
Skin: Lightly tanned
Height: Five foot, seven inches
Build: Slender, toned
Weapons:Kunai, Shuriken, Senbon, Makibishi, Exploding Pouch
Markings: Tattoo of village symbol on her left wrist, Irezumi's cover her arms and various accessible parts of the body.
Personality: Kana is a cheerful person who is almost always smiling regardless of what she is saying. She is usually kind, speaking well of others. She is open-minded, a bit more then most she knows. She can be sarcastic at times, mostly when she gets annoyed. She is kind yet firm. She's not afraid to speak her mind on subjects as long as they are not about her. She's not very good at expressing her feelings and often gets frustrated when people attempt to get her to open up. She is calm when in battle, observant, and has a knack for picking up discrepancy in other peoples behaviors. History: Kana’s mother was Akiko Namarai of Amegakure, and her father, Keiji Maeda of Kirigakure. The two met during war times. After many encounters of blood, sweat, and witty banter, Keiji sought the young Kunoichi out after the war had ended and the two formed some odd semblance friendship. Years down the road the two become involved and Akiko eventually leaves Amegakure and gives up being a ninja to settle down with the Nin who had somehow captured her heart. Three years and a marriage later, the two decide to start a family. Kana was born in the spring of the following year.
Her youth was that of any other child being raised in their world. She hadn’t a care in the world. Then her Academy years came things seemed to get a little more hectic, but they were bearable. She ended up graduating as one of the top of their class, setting high expectations for her future. She was placed into a three man cell with Hibiki and Tamaki Sato (twin brothers) under the guidance of Mamoru Ikeda, her godfather. Two years and what seemed like ages of training later, the Chunnin exams came around. She started off well, but as her opponents grew increasingly strong, she became a little weary. In the end she pulled through and passed the exams.
Life after the exams has been no easy thing. There has been mission, after mission, wound after wound, rest in the medical bay, and babysitting troublesome teammates. She’s found that life as a ninja has it’s perks and downsides. Never is there a dull day.
Jutsu List:
+Genjutsu
Bunshin no Jutsu - A jutsu that creates an illusionary clone of the user, in numbers of 1 or more. The Clone disappears after being struck with an attack, and can deal no damage.
Cancel - A jutsu that destroys/cancels out an illusionary jutsu attempted on the user.
Henge no Jutsu - An illusionary jutsu that gives the user the appearance of another person or object.
+Ninjutsu
Kirigakure no Jutsu - Causes the area surrounding their target to be covered in fog.
Mizu Bunshin no Jutsu - technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Mizurappa - After forming the needed handseals, user will expel a strong jet of water at their opponent.
Suiben - The ninja will create a whip of water which can strike and bind an opponent.
Shousen Jutsu - This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries.
Chakra Kenpa No Ame - Water Style: Chakra Senseing Rain - A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
+Kekkei Genkai
Irezumi - The users are able to, using a special technique, embed certain summoning jutsu in their skin with ink. The tattoos on their body act as scrolls. Since the tattoos are on the body they have the ability to activate them via chakra. The user must focus their chakra into their hand over the tattoo and draw the tattoo out of their body and place their hand on the ground to complete the summoning. Once the battle is over the user must pay a blood sacrifice to reverse the summoning and embed it within the body again. This usually requires the splitting of a finger or hand and running it over the tattoo on the summoned entity or thing. If this is not paid the summon will not return to the body and after a certain period of time it will be released from it's contract and the binding tattoo will disappear from it. Depending on the user’s level with the Irezumi, one’s abilities to successfully embed the jutsu and to summon them varies greatly. It is not rare to see the Maeda clansmen with ‘empty Irezumis’ (Irezumi embedding that has failed, leaving only a tattoo on the skin without any properties) embedded on their skins.
A r t xo f xK a n a
EbonyKeys · Sun Feb 26, 2012 @ 08:56pm · 0 Comments |
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