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Shiro clan journal
- Zanpakuto Elemental Affinity: Gravitational manipulation
- Zanpakuto Name: Sono Shiranai [The Unknown]
- Zanpakuto Appearance:

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- Zanpakuto Spirit Appearance:

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- Zanpakuto Shikai Activation Statement:
- Zanpakuto Shikai Appearance:

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- Zanpakuto Shikai Abilities:

* Jūryoku-dama [Gravity Sphere]: Able to create a basket ball size of gravitational energy either at the tip of his sword or in his free right hand. This ball can consists of two kinda of gravity, either highly dense meaning that should it hit the target they would be driven down into the ground, how hard depending on the force condensed. The opposite is also true, he could basically turn off the gravity and shoot the individual hit skyward as if they were shot from a cannon, any direction is controllable by Xero not just up and down, diagonally, left, right back, forward. The effect only lasts a moment, it ends almost as soon as it take effect such as a punch. Though the effects linger such as a sore jaw after a punch, the punch itself is over just like the gravity returns to normal immediately. The ball is almost unsealable to the naked eye save for a slight shimmering effect like one would see in heated air above a radiator if they looked close enough.

* Juryoku Haji [Gravity Edge]: This is the second ability is based around something similar to rifts in the air. When Xero slashes his zanpakuto through the air a tear occurs. Its length subjugate to Xero's will. This rift has the same effect as the ball but instead of it being fired it stays in the area slashed until it is hit or used by Xero in another move. The opponent could feel increased gravity of lack of it once more. Though as soon as the rift is hit it is gone again. Just like the ball the rift is almost invisible save for a faint shimmering in the air.

* The final move works in conjunction with the rift slash ability. Though this is one that effects Xero himself and requires more then one rift to operate. They are used like a portal, should Xero enter one the super accelerated gravity within the rift rockets him towards his desired target from which he emerges almost as soon as he enters the first one. This move however can only be used 1-2 times without consequences due to the tremendous force exerted on Xeros body. Should he enter a third time the force could end up him reemerging with an arm missing or leg should he be unlucky enough.


- Achieved? Yes





- Zanpakuto Bankai Activation Statement:
- Zanpakuto Bankai Appearance:

- Zanpakuto Bankai Abilities:

* His first move is an increased version of the transport rifts. The number of times he can enter them is now unlimited. The move starts by Xero slashing, seemingly randomly in every direction around him, perhaps a show of sword skill or something else. In reality he is creating a large number of the rift slashes around the area. He can travel between them all very quickly attacking from numerous directions in a only a couple of seconds, it is a devastatingly fast attack and one that is almost untraceable. Though once a rift has been used it vanishes meaning the move itself has a time limit. One travel jump kills two rifts.




- Zanpakuto; Bankai Time Able to Hold: Unlimited
- Achieved? Yes





 
 
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