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House of Night
everything to know about the House of Night
Rule #1:
If you’ve been Marked by a Tracker, night has chosen thee. You will go through the Change
and turn into a vampyre. However, if your body rejects the Change, you die.

Rule #2:
If you are Marked, you must leave your home and move into the House of Night school,
where you will take your place as a fledgling and live for four years.

Rule #3:
At the House of Night School, classes begin at 8pm and end at 3am.
The gym is open until dawn.

Rule #4:
You can never be far from an adult Vampyre for long. And it’s not like you’ll turn into a
pumpkin. It’s a much bigger deal than that.

Rule #5:
Formal rituals are held at Nyx’s Temple twice a week. At the ceremony’s commencement,
turn to the east, south, west and north to summon (in order) air, fire, water and earth.

Rule #6:
If one of the cats at the school chooses you, you will belong to him or her.
Not the other way around.

Rule #7:
Every High Priestess is given an affinity, or special powers, by the Goddess.

Rule #8:
If you ever leave school grounds, you cannot wear any part of your uniform (which is primarily
basic black) and must conceal all tattoo markings.

Rule #9:
Here at the House of Night school, there are no lockers. You will have cabinets in your
homeroom. If someone steals something, the vamps will know it. As will Nyx.

I don't understand my friends sometimes.....
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Invader Amby
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Invader Amby
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